“e-Sports” as a Corporate Strategy of Video Game Firm: A Case Study of Wargaming Company

碩士 === 國立東華大學 === 企業管理學系 === 102 === This study investigates how the video game firm uses the "e-sports" weapon as a development strategy. By using a case of the game company "Wargaming" in Belarus, this study shows how the company use "e-sports" factor for promoting hi...

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Bibliographic Details
Main Authors: Chuang-Chieh Yu, 游創捷
Other Authors: Yuh-Yuan Tsai
Format: Others
Published: 2014
Online Access:http://ndltd.ncl.edu.tw/handle/wwn45m