A case study on integrating information technology and creative thinking strategies into teaching of sport appreciation—using badminton game as an example

博士 === 國立體育大學 === 體育研究所 === 102 === Purposes: This study is a case study that investigates the effects of integrating information technology and creative thinking strategies into a course of sport appreciation on students’ creativity and cognitive knowledge on badminton game. Methods: This study use...

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Bibliographic Details
Main Authors: Shiang-Wei Hung, 洪祥偉
Other Authors: Wu-Chou Chen
Format: Others
Language:zh-TW
Published: 2014
Online Access:http://ndltd.ncl.edu.tw/handle/cpx8q6

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