Reinventing Social Casual Games: The Cases of Zynga and Rovio
碩士 === 國立臺灣大學 === 國際企業學研究所 === 101 === The emergence of ubiquitous internet connectivity through accessing various platforms such as social media sites and apps stores in different modes of convenient personal computing devices in laptops, tablets, and smart phones, social casual games are set to gr...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2013
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Online Access: | http://ndltd.ncl.edu.tw/handle/00821180403009410735 |