A GPU hardware-based method for automatic occlusion detection and optimization for objects and subobjects
碩士 === 國立中山大學 === 資訊工程學系研究所 === 101 === This thesis looks at how the GPU’s processing of objects can be simplified (from the programmer’s point of view) and improved (from the run-time point of view). We propose both software and hardware modifications for automatic occlusion detection to avoid rend...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2012
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Online Access: | http://ndltd.ncl.edu.tw/handle/51238015318292767591 |