The Design of a Flexible Motion Coordination Control between Tracking and Balance
碩士 === 國立嘉義大學 === 資訊工程學系研究所 === 101 === With the rapid growth of computer graphics, plausible and natural motions of animating 3D characters are more desirable when we accomplish computer games and animations. The up-to-date approach is to apply physically based methods to control and simulate chara...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | zh-TW |
Online Access: | http://ndltd.ncl.edu.tw/handle/40604884477118444851 |