Global Surface Mapping Based on Corresponding Cone Singularity Set
碩士 === 國立交通大學 === 多媒體工程研究所 === 101 === In computer graphics, computing a smooth and reasonable surface correspondence or intersurface mapping is needed for applications such as mesh attributes transferring, shape blending, and object morphing. One of the methods for computing the correspondence is t...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2012
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Online Access: | http://ndltd.ncl.edu.tw/handle/68306803363501501242 |