Global Surface Mapping Based on Corresponding Cone Singularity Set

碩士 === 國立交通大學 === 多媒體工程研究所 === 101 === In computer graphics, computing a smooth and reasonable surface correspondence or intersurface mapping is needed for applications such as mesh attributes transferring, shape blending, and object morphing. One of the methods for computing the correspondence is t...

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Bibliographic Details
Main Authors: Lee, Shao-Ti, 李紹禔
Other Authors: Chuang, Jung-Hong
Format: Others
Language:en_US
Published: 2012
Online Access:http://ndltd.ncl.edu.tw/handle/68306803363501501242