Potential-Based Pattern Formation for Real-Time Strategy Game
碩士 === 國立中正大學 === 資訊工程研究所 === 101 === Real-time strategy (RTS) game is a popular genre of computer games. It is a military simulation where players developing their armed force attempt to destroy each other's units and infrastructure (e.g., directed base, produced factories, and resource gath...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2013
|
Online Access: | http://ndltd.ncl.edu.tw/handle/08135040312888957822 |