Potential-Based Pattern Formation for Real-Time Strategy Game

碩士 === 國立中正大學 === 資訊工程研究所 === 101 === Real-time strategy (RTS) game is a popular genre of computer games. It is a military simulation where players developing their armed force attempt to destroy each other's units and infrastructure (e.g., directed base, produced factories, and resource gath...

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Bibliographic Details
Main Authors: Cheng-Yu Chen, 陳承裕
Other Authors: 丁川康
Format: Others
Language:en_US
Published: 2013
Online Access:http://ndltd.ncl.edu.tw/handle/08135040312888957822