Exploring the social network relations of MMORPG using the big-five personality traits and gaming performance - A Case Study of World of Warcraft
碩士 === 中華大學 === 資訊管理學系碩士班 === 100 === Online game has become a way of daily life to relax and relieve pressure. Especially in the student groups are often friends to gather together online game. The personality of the player itself is rendered by the game's role that operation by the player...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2012
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Online Access: | http://ndltd.ncl.edu.tw/handle/80267727385848054389 |