Using Human Skeleton to Recognizing Human Motion by Kinect''s Camera
碩士 === 國立臺北科技大學 === 資訊工程系研究所 === 99 === This paper establishes a motion matching model of View-Invariant. This paper presents the use of Rule-Based and Example-Based approach. Using Kinect withOpenNI to generated three-dimensional Cartesian coordinates (x, y, z) value of the human skeleton joint...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2011
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Online Access: | http://ndltd.ncl.edu.tw/handle/4a3t2n |