Using Human Skeleton to Recognizing Human Motion by Kinect''s Camera

碩士 === 國立臺北科技大學 === 資訊工程系研究所 === 99 === This paper establishes a motion matching model of View-Invariant. This paper presents the use of Rule-Based and Example-Based approach. Using Kinect withOpenNI to generated three-dimensional Cartesian coordinates (x, y, z) value of the human skeleton joint...

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Bibliographic Details
Main Authors: Kuei-Kang Wu, 吳貴崗
Other Authors: Chueh-Wei Chang
Format: Others
Language:zh-TW
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/4a3t2n