Using Digital Board Game to Enhance Student Engagement in Learning

碩士 === 國立中央大學 === 網路學習科技研究所 === 99 === The main purpose of this study was to find out whether the digital board game designed in this study could enhance the self-regulation, intrinsic motivation as well as the system engagement of participants or not. The findings of the study indicated that the pa...

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Bibliographic Details
Main Authors: Lee Wai Hing, 李慧卿
Other Authors: Jie-Chi Yang
Format: Others
Language:en_US
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/93090740037602476875