Study on Real-Time Fluid Simulation for Computer Games

碩士 === 龍華科技大學 === 電子工程研究所 === 99 === This paper use of advanced simulation of fluid kinematics, according to the real physical attributes and equations of motion, In the graphics processor to real-time physics calculations to produce interactive video games in of fluid kinematics effects. And the re...

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Bibliographic Details
Main Authors: Yi-Cong LU, 呂以聰
Other Authors: Yen-Jen Chen
Format: Others
Language:zh-TW
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/16959824017295858085