Designing a Digital Games System for Older Adults-Using a Simulated System as an Example
碩士 === 義守大學 === 工業工程與管理學系碩士班 === 98 === The present study examined the extent to which digital learning incorporated with games could enhance the older adult’s acquisition of procedural knowledge. A total of thirty subjects aged over 65 years old participated in a split-plot experiment where age lea...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2010
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Online Access: | http://ndltd.ncl.edu.tw/handle/27098235491455012077 |