Streaming Based Dynamic 3D Meshes with Progressive Representation
碩士 === 中原大學 === 資訊工程研究所 === 98 === This paper introduces a dynamic mesh method, which allows for the progressive play of 3D animation and a significant reduction in storage space requirements. The primary purpose of progressive play, in 3D animation, is to allow users to view animation as quickly as...
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ndltd-TW-098CYCU53920062015-10-13T18:44:54Z http://ndltd.ncl.edu.tw/handle/10870341352448786719 Streaming Based Dynamic 3D Meshes with Progressive Representation 漸進式三維動畫串流與播放 CHIEN-YIN HUANG 黃建頴 碩士 中原大學 資訊工程研究所 98 This paper introduces a dynamic mesh method, which allows for the progressive play of 3D animation and a significant reduction in storage space requirements. The primary purpose of progressive play, in 3D animation, is to allow users to view animation as quickly as possible, without having to download all of the data in the file. The expression method in this study uses a sustained transmission of refined operators, by which viewers can clearly perceive a constant improvement in the resolution, approaching that of the original animation. The method presented in this paper is based on the multi-layer resolution expression method, introduced by [LLJ09], combined with advanced streaming technology. The animation can be played in real-time, while achieving improved results through the progressive transmission of data. Bin-Shyan Jong Tsong-Wuu Lin 鍾斌賢 林聰武 2010 學位論文 ; thesis 58 zh-TW |
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碩士 === 中原大學 === 資訊工程研究所 === 98 === This paper introduces a dynamic mesh method, which allows for the progressive play of 3D animation and a significant reduction in storage space requirements. The primary purpose of progressive play, in 3D animation, is to allow users to view animation as quickly as possible, without having to download all of the data in the file. The expression method in this study uses a sustained transmission of refined operators, by which viewers can clearly perceive a constant improvement in the resolution, approaching that of the original animation. The method presented in this paper is based on the multi-layer resolution expression method, introduced by [LLJ09], combined with advanced streaming technology. The animation can be played in real-time, while achieving improved results through the progressive transmission of data.
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Bin-Shyan Jong |
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Bin-Shyan Jong CHIEN-YIN HUANG 黃建頴 |
author |
CHIEN-YIN HUANG 黃建頴 |
spellingShingle |
CHIEN-YIN HUANG 黃建頴 Streaming Based Dynamic 3D Meshes with Progressive Representation |
author_sort |
CHIEN-YIN HUANG |
title |
Streaming Based Dynamic 3D Meshes with Progressive Representation |
title_short |
Streaming Based Dynamic 3D Meshes with Progressive Representation |
title_full |
Streaming Based Dynamic 3D Meshes with Progressive Representation |
title_fullStr |
Streaming Based Dynamic 3D Meshes with Progressive Representation |
title_full_unstemmed |
Streaming Based Dynamic 3D Meshes with Progressive Representation |
title_sort |
streaming based dynamic 3d meshes with progressive representation |
publishDate |
2010 |
url |
http://ndltd.ncl.edu.tw/handle/10870341352448786719 |
work_keys_str_mv |
AT chienyinhuang streamingbaseddynamic3dmesheswithprogressiverepresentation AT huángjiànyǐng streamingbaseddynamic3dmesheswithprogressiverepresentation AT chienyinhuang jiànjìnshìsānwéidònghuàchuànliúyǔbōfàng AT huángjiànyǐng jiànjìnshìsānwéidònghuàchuànliúyǔbōfàng |
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