Streaming Based Dynamic 3D Meshes with Progressive Representation
碩士 === 中原大學 === 資訊工程研究所 === 98 === This paper introduces a dynamic mesh method, which allows for the progressive play of 3D animation and a significant reduction in storage space requirements. The primary purpose of progressive play, in 3D animation, is to allow users to view animation as quickly as...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2010
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Online Access: | http://ndltd.ncl.edu.tw/handle/10870341352448786719 |