ZMET to apply on the mental model of the consumers' mind to the ideal online game spokesman
碩士 === 世新大學 === 傳播管理學研究所(含碩專班) === 97 === During the time of Financial Tusnami, global economic turns down. However, stay-at-home economic climbs up on the contrary. The online game industry has shown an obvious success. There are more and more users spend a lot time on playing it than before. The...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2009
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Online Access: | http://ndltd.ncl.edu.tw/handle/09913355223143721288 |