A Research of Interpersonal Interaction in Massively Multiplayer Online Role-Playing Gamers of R2 Online
碩士 === 國立臺灣藝術大學 === 應用媒體藝術研究所 === 97 === To date, using computer-mediated-communication systems(CMCs) to contact and communicate each other is very common by development of new technology and popularity of broadband. Online games as a new CMC field, combining game context and Internet, enhance g...
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Format: | Others |
Online Access: | http://ndltd.ncl.edu.tw/handle/09654971478840136773 |