A Consumption Model of Experiential Value and Lifestyle on Satisfaction Analysis in Online Gaming Industry

博士 === 國立中央大學 === 企業管理研究所 === 97 === According to Holbrook’s (1994) perspective, the effect of the consumers’ experiential value on their satisfaction can be divided into four aspects: Aesthetic appeal, Playfulness, Service excellence and Consumer return on investment. In addition, the research from...

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Bibliographic Details
Main Authors: Kwei-fen Shieh, 謝桂芬
Other Authors: Ming-sung Cheng
Format: Others
Language:en_US
Published: 2009
Online Access:http://ndltd.ncl.edu.tw/handle/97458316110511625343