Violent video game enjoyment:Gender, aggressive trait, empathy, identification and involvement
碩士 === 國立中正大學 === 電訊傳播研究所 === 97 === In this research, the relationships between aggressive trait, empathy, identification, involvement and game enjoyment are discussed. In addition, gender is also taken into consideration in the study. Forty-five participants took part in the experiment, and each...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2009
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Online Access: | http://ndltd.ncl.edu.tw/handle/04727667138679304518 |