A study of children's experience in writing:The sketches of childhood of four children

碩士 === 臺北市立教育大學 === 兒童發展碩士學位學程 === 96 === This research is to study writing texts of content and form of children’s experience, in order to interpret childhood living condition of four children. From May 2006 to September 2006, the researcher conducted fourteen writing activities with children to c...

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Bibliographic Details
Main Authors: Huang Yu-Ting, 黃于庭
Other Authors: Shing Marn-Ling
Format: Others
Language:zh-TW
Published: 2008
Online Access:http://ndltd.ncl.edu.tw/handle/95009660554341523606
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Summary:碩士 === 臺北市立教育大學 === 兒童發展碩士學位學程 === 96 === This research is to study writing texts of content and form of children’s experience, in order to interpret childhood living condition of four children. From May 2006 to September 2006, the researcher conducted fourteen writing activities with children to collect 43 texts. The main findings are as follows. Four children’s texts of content can induct five subjects: “dream and fantasy”, “play and adventure”, “school achievement”, “pets”, “classmates and brothers”. The features of four children’s texts are: (a) Gigi’s texts showed imaginative and informal image. (b) Apollyon’s texts followed the time order and structure of writing.(c)Coco’s texts involved abundant daily conversations and metaphors.(d) Yun’s texts appeared many conjunctions for expressing. The interpretation about childhood of four children is as follows: (1)Children’s ideal families: Families provided children with security and care, and the community and relatives brought children changes and enjoyment. Children expected to have fun with their relatives and pets from living with their own family . (2)The challenge of school life: In school, teachers limited and demanded children, so children turned to gain security and control from friendship. At the same time, children expected to show themselves individually by special achievements. (3)The dreams of childhood: By mass media, children could dream that they could do everything and know what they wanted to know. They wanted to gain the computer games in order to be more competent and more independent.