A case study of mathematics CAI design with multi-touch techniques

碩士 === 國立臺北教育大學 === 造形設計學系玩具與遊戲設計碩士班 === 96 === Game-based learning theory has been applied on auxiliary teaching system persistently, because playing game is one of the important ways to motive students learning. Nowadays many digital game based learning are designed this way that users just sit in...

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Main Authors: Kao Yen-Ting, 高嬿婷
Other Authors: Pan Bing-Lin
Format: Others
Language:zh-TW
Published: 2008
Online Access:http://ndltd.ncl.edu.tw/handle/38150602221432231334
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spelling ndltd-TW-096NTPTC7870122016-05-16T04:10:18Z http://ndltd.ncl.edu.tw/handle/38150602221432231334 A case study of mathematics CAI design with multi-touch techniques 多點觸控操作介面之開發與研究-以算算數電腦輔助教學遊戲為例 Kao Yen-Ting 高嬿婷 碩士 國立臺北教育大學 造形設計學系玩具與遊戲設計碩士班 96 Game-based learning theory has been applied on auxiliary teaching system persistently, because playing game is one of the important ways to motive students learning. Nowadays many digital game based learning are designed this way that users just sit in front of televisions or monitors and play with keyboards or mouse. However, with the continual release of the novel game designs, users start to take regards to the interaction and game control. So, the non-instinctive game modal gradually loses their audiences. For a reflection on the cooperative learning of game control, this thesis probes into the relation of human-computer interaction. With the results of the literature review on cooperative learning of game design structures, this research examines the possibilities of applying the “Multi-Touch Control” technology, invented from Jeff Han’s multi-touch device theory and the multi-sense system of the studio, to the novel game design, figuring out the novel game type that adapts to multi-touch control techniques as well as improving the game control, and then induces the design suggestions. A new novel game of multi-touch control is also implemented. This development experience is expected to be useful to developers and provide a reference of cooperative learning for further study. Pan Bing-Lin 范丙林 2008 學位論文 ; thesis 149 zh-TW
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description 碩士 === 國立臺北教育大學 === 造形設計學系玩具與遊戲設計碩士班 === 96 === Game-based learning theory has been applied on auxiliary teaching system persistently, because playing game is one of the important ways to motive students learning. Nowadays many digital game based learning are designed this way that users just sit in front of televisions or monitors and play with keyboards or mouse. However, with the continual release of the novel game designs, users start to take regards to the interaction and game control. So, the non-instinctive game modal gradually loses their audiences. For a reflection on the cooperative learning of game control, this thesis probes into the relation of human-computer interaction. With the results of the literature review on cooperative learning of game design structures, this research examines the possibilities of applying the “Multi-Touch Control” technology, invented from Jeff Han’s multi-touch device theory and the multi-sense system of the studio, to the novel game design, figuring out the novel game type that adapts to multi-touch control techniques as well as improving the game control, and then induces the design suggestions. A new novel game of multi-touch control is also implemented. This development experience is expected to be useful to developers and provide a reference of cooperative learning for further study.
author2 Pan Bing-Lin
author_facet Pan Bing-Lin
Kao Yen-Ting
高嬿婷
author Kao Yen-Ting
高嬿婷
spellingShingle Kao Yen-Ting
高嬿婷
A case study of mathematics CAI design with multi-touch techniques
author_sort Kao Yen-Ting
title A case study of mathematics CAI design with multi-touch techniques
title_short A case study of mathematics CAI design with multi-touch techniques
title_full A case study of mathematics CAI design with multi-touch techniques
title_fullStr A case study of mathematics CAI design with multi-touch techniques
title_full_unstemmed A case study of mathematics CAI design with multi-touch techniques
title_sort case study of mathematics cai design with multi-touch techniques
publishDate 2008
url http://ndltd.ncl.edu.tw/handle/38150602221432231334
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