Study on Learning Engagement and Behavior of kids in Games- A Case Study with Black-Faced Spoonbill Ecology Simulation Game
碩士 === 國立臺南大學 === 數位學習科技學系 === 95 === The purpose of this study is to use Black-Faced Spoonbill Ecology as a learning topic to create a game-based learning system, and use experimental research methods to investigate the impacts of computer games on learning engagement of kids. Learning engagement,...
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2007
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Online Access: | http://ndltd.ncl.edu.tw/handle/69209249840310562482 |