A Cycle-Accurate, Execution-Driven GPU Simulation Framework
碩士 === 國立臺灣大學 === 資訊工程學研究所 === 94 === Graphics processing unit (GPU) is designed for accelerating the graphics rendering manipulations. Their highly-parallel structure makes them more effective than CPUs for a range of graphics rendering algorithms. Modern GPUs become increasingly hard to evaluate b...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2006
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Online Access: | http://ndltd.ncl.edu.tw/handle/52983893521463807432 |