Meshless Deformation Based on Particle System and Physical Simulation
碩士 === 國立中央大學 === 資訊工程研究所 === 94 === In this paper, we propose a deformation method for modeling non-rigid objects in a game-like environment or 3D virtual environment. The studying goals include: (1) providing high-speed run-time performance, (2) maintaining the stability of deformation computation...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2006
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Online Access: | http://ndltd.ncl.edu.tw/handle/23eegu |