Real-time Control for Guaranteeing the Reality and Efficiency in an On-line Interactive 3D Video Game Environment
碩士 === 國立臺灣大學 === 電機工程學研究所 === 93 === In recent years, on-line video games are more and more popular. The reality and the computational efficiency of the animation are two main criteria affecting the performance of such an on-line video game system. This thesis presents an architecture and a control...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2005
|
Online Access: | http://ndltd.ncl.edu.tw/handle/93987180995557267951 |