A Research of On-Line Game Consumer Behavior based on the student of Fu-Jen Catholic University
碩士 === 輔仁大學 === 應用統計學研究所 === 92 === In a competitive market, on-line game firms are facing the problem of how to extend the market and how to attract players to increase their expense. In order to characterize the life style, a profile of leisure and consumer behavior between players and...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2004
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Online Access: | http://ndltd.ncl.edu.tw/handle/64940355515846559609 |