Design and Implementation of a Replay Mechanism in a Distributed Debugger

碩士 === 逢甲大學 === 資訊工程研究所 === 80 ===   Because of the time ordering and indetermination of synchronization, ibuted programs do not always have reproducible behavior. However, they could be lved by a replay mechanism. In this thesis, we design and implement a replay hanism in our Distributed Debugger....

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Bibliographic Details
Main Author: 段中翰
Other Authors: 趙銘
Format: Others
Language:en_US
Published: 1992
Online Access:http://ndltd.ncl.edu.tw/handle/00710353928308124280