Design and Implementation of a Replay Mechanism in a Distributed Debugger
碩士 === 逢甲大學 === 資訊工程研究所 === 80 === Because of the time ordering and indetermination of synchronization, ibuted programs do not always have reproducible behavior. However, they could be lved by a replay mechanism. In this thesis, we design and implement a replay hanism in our Distributed Debugger....
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Format: | Others |
Language: | en_US |
Published: |
1992
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Online Access: | http://ndltd.ncl.edu.tw/handle/00710353928308124280 |