Dynamic game language, a rapid game prototyping system
The computer game industry is an ever growing component in today's society. With the increased success of the industry comes increased demands on the quality of the games. This high-quality standard coupled with cutthroat time constraints has placed limitations on the level of creativity that w...
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Format: | Others |
Language: | English |
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2009
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Online Access: | http://hdl.handle.net/1911/20524 |