Fun and frustration : style and idiom in the Nintendo Wii
This paper draws on Bernard Stiegler’s critique of “hyperindustrialism” to suggest that digital gaming is a privileged site for critiques of affective labor; games themselves routinely nod towards such critiques. Stiegler’s work adds, however, the important dimension of historical differentiation to...
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Format: | Others |
Language: | English |
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Universität Potsdam
2009
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Online Access: | http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-33301 http://opus.kobv.de/ubp/volltexte/2009/3330/ |