Skeleton-based visualization of massive voxel objects with network-like architecture
This work introduces novel internal and external memory algorithms for computing voxel skeletons of massive voxel objects with complex network-like architecture and for converting these voxel skeletons to piecewise linear geometry, that is triangle meshes and piecewise straight lines. The presented...
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Format: | Doctoral Thesis |
Language: | English |
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Universität Potsdam
2007
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Online Access: | http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-14888 http://opus.kobv.de/ubp/volltexte/2007/1488/ |