Utolypse: how interactive visual hints help players solve in-game puzzles.
The main purpose of the thesis research is finding out how interactive visual hints help players solve the in-game puzzles. In order to test this design problem, I and another GSND student Zhihui Chang created a game Utolypse. This paper provides a brief overview of the game, Utolypse's design...
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Online Access: | http://hdl.handle.net/2047/D20335167 |