Examining the effect of different types of tutorials on new players of a compute science teaching game
This paper presents three different tutorials for a complex game named GrACE. Tutorials are inspired by a Gamasutra article 4 Ways to Teach Your Players How to Play Your Game by Darrison J . The first tutorial is the Non-interactive tutorial made by the Northeastern team who also worked on the game....
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Online Access: | http://hdl.handle.net/2047/D20289866 |
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