Examining the effect of different types of tutorials on new players of a compute science teaching game
This paper presents three different tutorials for a complex game named GrACE. Tutorials are inspired by a Gamasutra article 4 Ways to Teach Your Players How to Play Your Game by Darrison J . The first tutorial is the Non-interactive tutorial made by the Northeastern team who also worked on the game....
Published: |
|
---|---|
Online Access: | http://hdl.handle.net/2047/D20289866 |