Exploring the effect of textual and non-textual narrative on player experience in first-person horror video games
This paper reports an experimental analysis that explores the influence of textual and non-textual narrative on the experience of players in first-person horror video games (FPHGs). Textual narrative (traditional narrative media) uses textual debriefing to directly tell the story to players, and the...
Published: |
|
---|---|
Online Access: | http://hdl.handle.net/2047/D20416820 |