Persistent transaction models for massively multiplayer online games

Massively Multiplayer Online Games (MMOGs) can be treated as a database application. Players request actions concurrently to alter the state of objects in the game. Since the world state is the most valuable asset of MMOGs, it is extremely important to ensure its consistency. On the other hand, the...

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Bibliographic Details
Main Author: Zhang, Kaiwen
Other Authors: Bettina Kemme (Internal/Supervisor)
Format: Others
Language:en
Published: McGill University 2010
Subjects:
Online Access:http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=95121