Interest management for massively multiplayer games
The popularity of massively multiplayer games has increased in recent years and game providers are facing scalability problems to accomodate growing populations of users. Broadcasting all state changes to every player is not a viable solution to maintain a consistent game state in a massively multip...
Main Author: | |
---|---|
Other Authors: | |
Format: | Others |
Language: | en |
Published: |
McGill University
2007
|
Subjects: | |
Online Access: | http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=18280 |