Reinforcement learning in commercial computer games
The goal of this thesis is to explore the use of reinforcement learning (RL) in commercial computer games. Although RL has been applied with success to many types of board games and non-game simulated environments, there has been little work in applying RL to the most popular genres of games: first-...
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Format: | Others |
Language: | en |
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McGill University
2008
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Online Access: | http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=112391 |