Static pose reconstruction with an instrumented bouldering wall

As the level of realism required by modern video games and movies increases, so does the need for natural-looking simulations. Reproducing the physical behaviour of humans has been one of the pillars of modern research in the field of computer animation. This is a challenging problem because it is d...

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Bibliographic Details
Main Author: Aladdin, Rami
Other Authors: Paul Kry (Internal/Supervisor)
Format: Others
Language:en
Published: McGill University 2012
Subjects:
Online Access:http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=110568