3D character animation using geometric constraints
3D character animation is a very challenging field as it requires understanding of two different paradigms: fine arts and computer science. Currently there are many techniques used for animation authoring such as key framing, motion capture, non-linear editing, and forward and inverse kinematics. A...
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2008
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Online Access: | http://spectrum.library.concordia.ca/975728/1/MR40935.pdf Abdelhay, Khaled <http://spectrum.library.concordia.ca/view/creators/Abdelhay=3AKhaled=3A=3A.html> (2008) 3D character animation using geometric constraints. Masters thesis, Concordia University. |