Perspective in Two Dimensions for Computer Graphics

Computer graphics perspective is based on photography, the pin-hole camera model. This thesis examines the perspective as practiced by artists, who develop the picture geometry within the planar surface of the canvas. Their approach is flexible, depth is simulated with planar composition as the prim...

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Bibliographic Details
Main Author: Fourquet, Elodie
Language:en
Published: 2013
Subjects:
Online Access:http://hdl.handle.net/10012/7325