Multilevel multidimensional scaling on the GPU
We present Glimmer, a new multilevel visualization algorithm for multidimensional scaling designed to exploit modern graphics processing unit (GPU) hard-ware. We also present GPU-SF, a parallel, force-based subsystem used by Glimmer. Glimmer organizes input into a hierarchy of levels and recursively...
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Language: | en |
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University of British Columbia
2008
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Online Access: | http://hdl.handle.net/2429/409 |