Sound synthesis for virtual reality and computer games
The synthesis of audio in real-time computer simulations is investigated. A physics based parameterized vibration model for physical objects is constructed, and a realtime synthesis algorithm is developed which allows the synthesis of the sound made by such objects under any kind of interaction f...
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Language: | English |
Published: |
2009
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Online Access: | http://hdl.handle.net/2429/10055 |