Sound synthesis for virtual reality and computer games

The synthesis of audio in real-time computer simulations is investigated. A physics based parameterized vibration model for physical objects is constructed, and a realtime synthesis algorithm is developed which allows the synthesis of the sound made by such objects under any kind of interaction f...

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Bibliographic Details
Main Author: Doel, Cornelis Pieter van den
Language:English
Published: 2009
Online Access:http://hdl.handle.net/2429/10055