Rising motion controllers for physically simulated characters

The control of physics-based simulated characters is an important open problem with potential applications in film, games, robotics, and biomechanics. While many methods have been developed for locomotion and quiescent stance, the problem of returning to a standing posture from a sitting or fall...

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Bibliographic Details
Main Author: Jones, Benjamin James
Language:English
Published: University of British Columbia 2011
Online Access:http://hdl.handle.net/2429/36261