Gamification of collaborative learning scenarios: an ontological engineering approach to deal with the motivation problem caused by computer-supported collaborative learning scripts

Increase both students motivation and learning outcomes in Collaborative Learning (CL) activities is a challenge that the Computer-Supported Collaborative Learning (CSCL) community has been addressing in the past last years. The use of CSCL scripts to structure and orchestrate the CL process has...

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Bibliographic Details
Main Author: Geiser Chalco Challco
Other Authors: Seiji Isotani
Language:English
Published: Universidade de São Paulo 2018
Subjects:
Online Access:http://www.teses.usp.br/teses/disponiveis/55/55134/tde-25032019-103526/