Curso online ludificado e o processo de Gamification como recurso educacional
Made available in DSpace on 2016-04-29T14:23:23Z (GMT). No. of bitstreams: 1 Marcelo Claro Silva.pdf: 3639113 bytes, checksum: 5333b658cdcd7e79e8ae965e40c9b175 (MD5) Previous issue date: 2013-10-28 === This research of master s degree aims to analyze, to contextualize and to understand how the pro...
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Language: | Portuguese |
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Pontifícia Universidade Católica de São Paulo
2016
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Online Access: | https://tede2.pucsp.br/handle/handle/18133 |