Characterizing and controlling program behavior using execution-time variance
Immersive applications, such as computer gaming, computer vision and video codecs, are an important emerging class of applications with QoS requirements that are difficult to characterize and control using traditional methods. This thesis proposes new techniques reliant on execution-time variance to...
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Format: | Others |
Language: | en_US |
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Georgia Institute of Technology
2016
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Online Access: | http://hdl.handle.net/1853/55000 |