The interpretive spiral: an analytical rubric for videogame interpretation
In this work, I propose an analytical rubric called the Interpretive Spiral designed to examine the process through which players create meaning in videogames, by examining their composition in three categories, across four levels of interaction. The most familiar of the categories I propose is the...
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Georgia Institute of Technology
2012
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Online Access: | http://hdl.handle.net/1853/44698 |