Of humans and avatars: how real world gender practices are brought into World of Warcraft
This thesis explores the idea of how people 'do gender' in their online use of avatars, specifically avatar choice. A secondary question of whether or not a chatterbot can be used as a potential interviewer will also be examined as a tool acquiring large amounts of interview data. Gender i...
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Georgia Institute of Technology
2011
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Online Access: | http://hdl.handle.net/1853/39573 |