Optimized Computer-Generated Motions for Animation
Computer programmers working on computer animation have long been trying to solve the problem of how to move objects in user-desired ways with a minimum of user interaction. Objects moving from one place to another move along a path often determined by a spline. We would like to be able to allow the...
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Format: | Others |
Language: | en |
Published: |
1994
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Online Access: | https://thesis.library.caltech.edu/6898/1/Goldsmith_j_1994.pdf Goldsmith, Jeff (1994) Optimized Computer-Generated Motions for Animation. Master's thesis, California Institute of Technology. doi:10.7907/s6r9-sr28. https://resolver.caltech.edu/CaltechTHESIS:04092012-143011011 <https://resolver.caltech.edu/CaltechTHESIS:04092012-143011011> |
Internet
https://thesis.library.caltech.edu/6898/1/Goldsmith_j_1994.pdfGoldsmith, Jeff (1994) Optimized Computer-Generated Motions for Animation. Master's thesis, California Institute of Technology. doi:10.7907/s6r9-sr28. https://resolver.caltech.edu/CaltechTHESIS:04092012-143011011 <https://resolver.caltech.edu/CaltechTHESIS:04092012-143011011>