Fifth Aeon – A.I Competition and Balancer
Collectible Card Games (CCG) are one of the most popular types of games in both digital and physical space. Despite their popularity, there is a great deal of room for exploration into the application of artificial intelligence in order to enhance CCG gameplay and development. This paper presents Fi...
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Format: | Others |
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DigitalCommons@CalPoly
2019
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Online Access: | https://digitalcommons.calpoly.edu/theses/2036 https://digitalcommons.calpoly.edu/cgi/viewcontent.cgi?article=3465&context=theses |